The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points.
The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit — always taking into account the current capital powers.
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
APG 1013 |
Capital Lux 2 - Generations
Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges.
The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or cont... (vollständige Beschreibung)
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40,00 EUR
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Kaufen
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APG 1015 |
Capital Lux 2 - Pocket
This pocket edition is a conveniently portable and slightly trimmed version of the big box game, Capital Lux 2 : Generations.
Capital Lux 2: Pocket, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 81 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 80 present the players new tactical challenges.
The... (vollständige Beschreibung)
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20,00 EUR
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Kaufen
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APG CL01 |
Capital Lux
Will you play citizens into your hometown for points, or contribute them to the capital and benefit from their special abilities? In Capital Lux, you always balance on a razor's edge, so will you take risks? Bluff? Or follow a carefully laid plan? The choice is yours in this clever card game, featuring beautiful art by American painter Kwanchai Moriya.
Each round begins with the players drafting a hand of five or six character cards. On your turn, you must play a card either in front of you (... (vollständige Beschreibung)
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22,00 EUR
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Kaufen
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APG CLX008 |
Capital Lux 2 - Generations Citizen Pledge
Sammlerstück / Rarität
• Capital Lux 2: Generations
• All applicable Stretch Goals (see pictures)
Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges.
The core of the game revolves around the f... (vollständige Beschreibung)
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62,00 EUR
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Kaufen
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Regelerweiterungen |
APG CLX004 |
Capital Lux 2 - Mini Expansion
This mini-expansion comes with 3 different modules that can be played together or one by one, each of them compatible with both Capital Lux 2: Generation and Capital Lux 2: Pocket.
Modules:
Superpower Card
Postcard
Kingdom Card
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10,00 EUR
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Kaufen
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APG CLX006 |
Capital Lux 2 - Generations Mini Expansion
This expansion includes 4 new power tiles:
- Intruder: The Intruder power makes you play a rebel card in any capital district without triggering the power.
- Vector: The Vector power makes you draw a negative card into your hand.
- Architect: Take one Architect tile and add it to your home base sheet. Whenever you complete the mission on the tile, you receive 2 gold and discard the tile.
- Experimenter: This power makes you draw one Experimenter card into your hand. A 1-valued card makes y... (vollständige Beschreibung)
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14,00 EUR
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Kaufen
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